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API > API/Runtime > API/Runtime/AnimationCore
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/EulerTransform.h |
| Include | #include "EulerTransform.h" |
Syntax
USTRUCT (BlueprintType )
struct FEulerTransform
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | Location | The translation of this transform | |
| FRotator | Rotation | The rotation of this transform | |
| FVector | Scale | The scale of this transform |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FEulerTransform
(
const FTransform& InTransform |
|||
FEulerTransform
(
const FVector& InLocation, |
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FEulerTransform
(
const FRotator& InRotation, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Equals
(
const FEulerTransform& Other, |
Test if all components of the transforms are equal, within a tolerance. | |
| void | FromFTransform
(
const FTransform& InTransform |
Convert from an FTransform | |
| const FVector & | GetLocation () |
||
| FQuat | GetRotation () |
||
| const FVector & | GetScale3D () |
||
| void | |||
| const FRotator & | Rotator () |
||
| void | SetLocation
(
const FVector& InValue |
||
| void | SetRotation
(
const FQuat& InValue |
||
| void | SetRotator
(
const FRotator& InValue |
||
| void | SetScale3D
(
const FVector& InValue |
||
| FTransform | ToFTransform () |
Convert to an FTransform |
Typedefs
| Name | Description |
|---|---|
| FReal |
Constants
| Name | Description |
|---|---|
| Identity | The identity transformation (Rotation = FRotator::ZeroRotator, Translation = FVector::ZeroVector, Scale = (1,1,1)). |