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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeightsSettings
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
FBoneWeightsSettings & SetWeightThreshold
&40;
float InWeightThreshold
&41;
Remarks
Sets the minimum influence allowed. Any bone weight value below this threshold value is discarded. The threshold value is clamped to the half-closed interval (0, 1] since weight values of zero indicate no influence at all and are ignored completely. By default, all non-zero weights are allowed.