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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeightsSettings
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
FBoneWeightsSettings & SetMaxWeightCount
&40;
int32 InMaxWeightCount
&41;
Remarks
Sets the maximum number of weights that can be applied to a single FBoneWeights object. When weights are added, the smallest weights, past this limit, are dropped.