Navigation
API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeightsSettings
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
void SetBlendZeroInfluence
&40;
bool bInBlendZeroInfluence
&41;
Remarks
Set the way we treat the bones with zero influence during the blend. If true, we assume all bones with no influence have a zero weight (default) and participate in the blend calculation. If false, we ignore the bone during the blend.