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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeightsSettings
Description
Set the way we treat the bones with zero influence during the blend. If true, we assume all bones with no influence have a zero weight (default) and participate in the blend calculation. If false, we ignore the bone during the blend.
| Name | SetBlendZeroInfluence |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
void SetBlendZeroInfluence
(
bool bInBlendZeroInfluence
)