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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeights > API/Runtime/AnimationCore/FBoneWeights/Blend
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
static FBoneWeights Blend
&40;
const FBoneWeights & InA,
const FBoneWeights & InB,
float InBias,
const FBoneWeightsSettings & InSettings
&41;
Remarks
Blend two bone weights together, making sure to add in every influence from both, using the given settings. The bias value should lie on the [0,1] interval. Values outside that range may give unwanted results.