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API > API/Runtime > API/Runtime/AnimationCore > API/Runtime/AnimationCore/FBoneWeight
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBoneWeight () |
Default constructor. NOTE: The values are uninitialized. | BoneWeights.h | |
FBoneWeight
(
FBoneIndexType InBoneIndex, |
A constructor for old-style bone weights where the weight was stored as an unsigned eight bit integer. | BoneWeights.h | |
FBoneWeight
(
FBoneIndexType InBoneIndex, |
A constructor for bone weights where the weight is stored as an unsigned sixteen bit integer. | BoneWeights.h | |
FBoneWeight
(
FBoneIndexType InBoneIndex, |
A constructor for bone weights which converts the weight from a float value in the [0-1] range. | BoneWeights.h |
FBoneWeight()
Description
Default constructor. NOTE: The values are uninitialized.
| Name | FBoneWeight |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
FBoneWeight()
FBoneWeight(FBoneIndexType, uint8)
Description
A constructor for old-style bone weights where the weight was stored as an unsigned eight bit integer.
| Name | FBoneWeight |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
FBoneWeight
(
FBoneIndexType InBoneIndex,
uint8 InWeight
)
FBoneWeight(FBoneIndexType, uint16)
Description
A constructor for bone weights where the weight is stored as an unsigned sixteen bit integer. This is the natural storage format for this container.
| Name | FBoneWeight |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
FBoneWeight
(
FBoneIndexType InBoneIndex,
uint16 InRawWeight
)
FBoneWeight(FBoneIndexType, float)
Description
A constructor for bone weights which converts the weight from a float value in the [0-1] range. Values outside of that range are clamped to the range.
| Name | FBoneWeight |
| Type | function |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include Path | #include "BoneWeights.h" |
FBoneWeight
(
FBoneIndexType InBoneIndex,
float InWeight
)