Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UBlendSpaceLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BlendSpaceLibrary.h |
| Include | #include "BlendSpaceLibrary.h" |
Syntax
class UBlendSpaceLibrary : public UBlueprintFunctionLibrary
Remarks
Exposes operations to be performed on a blend space anim node.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FBlendSpaceReference | ConvertToBlendSpace
(
const FAnimNodeReference& Node, |
Get a blend space context from an anim node context. | |
| void | ConvertToBlendSpacePure
(
const FAnimNodeReference& Node, |
Get a blend space context from an anim node context (pure). | |
| FVector | GetFilteredPosition
(
const FBlendSpaceReference& BlendSpace |
Get the current sample coordinates after going through the filtering. | |
| FVector | GetPosition
(
const FBlendSpaceReference& BlendSpace |
Get the current position of the blend space. | |
| void | SnapToPosition
(
const FBlendSpaceReference& BlendSpace, |
Forces the Position to the specified value |