Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UBlendListBaseLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BlendListBaseLibrary.h |
| Include | #include "BlendListBaseLibrary.h" |
Syntax
class UBlendListBaseLibrary : public UBlueprintFunctionLibrary
Remarks
Exposes operations to be performed on anim state machine node contexts.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FBlendListBaseReference | ConvertToBlendListBase
(
const FAnimNodeReference& Node, |
Get a blend list base context from an anim node context. | |
| void | ResetNode
(
const FBlendListBaseReference& BlendListBase |
Reset target blend list node to that the next blend is executed from a blank state |