Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/UAnimationStateMachineLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationStateMachineLibrary.h |
| Include | #include "AnimationStateMachineLibrary.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationStateMachineLibrary.cpp |
static bool IsStateBlendingIn
&40;
const FAnimUpdateContext & UpdateContext,
const FAnimationStateResultReference & Node
&41;
Remarks
Returns whether the state the node belongs to is blending in