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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/UAnimationStateMachineLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationStateMachineLibrary.h |
| Include | #include "AnimationStateMachineLibrary.h" |
static void ConvertToAnimationStateResultPure
&40;
const FAnimNodeReference & Node,
FAnimationStateResultReference & AnimationState,
bool & Result
&41;
Remarks
Get an anim state reference from an anim node reference (pure)