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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/UAnimSequencerInstance > API/Runtime/AnimGraphRuntime/UAnimSequencerInstance/UpdateAnimTrack
- ISequencerAnimationSupport::UpdateAnimTrack()
- UAnimSequencerInstance::UpdateAnimTrack()
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h |
| Include | #include "AnimSequencerInstance.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstance.cpp |
virtual void UpdateAnimTrack
&40;
UAnimSequenceBase &42; InAnimSequence,
int32 SequenceId,
float InPosition,
float Weight,
bool bFireNotifies
&41;
Remarks
Update an animation sequence player in this instance