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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > RBF > TRBFInterpolator
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFInterpolator.h |
Include | #include "RBF/RBFInterpolator.h" |
template<typename U, typename InAllocator>
void Interpolate
&40;
TArray< float, InAllocator > & OutWeights,
const U & Value,
bool bClip,
bool bNormalize
&41; const
Remarks
Given a value, compute the weight values to use to calculate each node's contribution to that value's location.