Navigation
Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > RBF
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFSolver.h |
Include | #include "RBF/RBFSolver.h" |
Syntax
struct FRBFParams
Remarks
Parameters used by RBF solver
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
bool | bAutomaticRadius | Automatically pick the radius based on the average distance between targets |
![]() |
ERBFDistanceMethod | DistanceMethod | |
![]() |
ERBFFunctionType | Function | |
![]() |
float | MedianMax | Maximum distance used for median |
![]() |
float | MedianMin | Minimum distance used for median |
![]() |
FVector | MedianReference | Rotation or position of median (used for normalization) |
![]() |
ERBFNormalizeMethod | NormalizeMethod | Method to use for normalizing the weight |
![]() |
float | Radius | Default radius for each target. |
![]() |
ERBFSolverType | SolverType | Specifies the type of solver to use. |
![]() |
int32 | TargetDimensions | How many dimensions input data has |
![]() |
TEnumAsByte< EBoneAxis > | TwistAxis | Axis to use when DistanceMethod is SwingAngle |
![]() |
float | WeightThreshold | Weight below which we shouldn't bother returning a contribution from a target |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FRBFParams () |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
FVector | Util for returning unit direction vector for swing axis |