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Vector values which may be specified in a configured space.
| Name | FWarpingVectorValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/BoneControllerTypes.h |
| Include Path | #include "BoneControllers/BoneControllerTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FWarpingVectorValue
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mode | EWarpingVectorMode | Space of the corresponding Vector value. | BoneControllers/BoneControllerTypes.h |
|
| Value | FVector | Specifies a vector relative to the space defined by Mode. | BoneControllers/BoneControllerTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector AsComponentSpaceDirection
(
const FAnimInstanceProxy* AnimInstanceProxy, |
Retrieves a normalized Component-space direction from the specified DirectionMode and Direction value. | BoneControllers/BoneControllerTypes.h |