Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
Inheritance Hierarchy
- FSequencerPlayerBase
- FSequencerPlayerAnimSequence
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
| Include | #include "AnimSequencerInstanceProxy.h" |
Syntax
struct FSequencerPlayerAnimSequence : public FSequencerPlayerBase
Remarks
Player type that evaluates a sequence-specified UAnimSequence
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_SequenceEvaluator_Standalone | PlayerNode | ||
| TOptional< FRootMotionOverride > | RootMotion |
Functions
Overridden from FSequencerPlayerBase
| Type | Name | Description | |
|---|---|---|---|
| bool | IsOfTypeImpl
(
const FName& Type |
Checks whether this drag and drop operation can cast safely to the specified type. |