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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
Include | #include "AnimSequencerInstanceProxy.h" |
Syntax
struct FRootMotionOverride
Remarks
Optional Override To Specify RootMotion
Variables
Type | Name | Description | |
---|---|---|---|
bool | bBlendFirstChildOfRoot | If true we use the ChildBoneIndex otherwise we use the root | |
int32 | ChildBoneIndex | ||
FTransform | PreviousTransform | ||
FTransform | RootMotion |
Constructors
Type | Name | Description | |
---|---|---|---|