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API > API/Runtime > API/Runtime/AnimGraphRuntime
| Name | FAnimationStateResultReference |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationStateMachineLibrary.h |
| Include Path | #include "AnimationStateMachineLibrary.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="Animation State Reference")
struct FAnimationStateResultReference : public FAnimNodeReference
Inheritance Hierarchy
- FAnimNodeReference → FAnimationStateResultReference
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInternalNodeType | FAnimNode_StateResult | AnimationStateMachineLibrary.h |