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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > FAnimSequencerInstanceProxy
- FAnimInstanceProxy::Initialize()
- FAnimSequencerInstanceProxy::Initialize()
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
Include | #include "AnimSequencerInstanceProxy.h" |
Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstanceProxy.cpp |
virtual void Initialize
&40;
UAnimInstance &42; InAnimInstance
&41;
Remarks
Called when our anim instance is being initialized