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API > API/Runtime > API/Runtime/AnimGraphRuntime
| Name | FAnimSequencerData |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h |
| Include Path | #include "AnimSequencerInstanceProxy.h" |
Syntax
struct FAnimSequencerData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimSequencerData
(
UAnimSequenceBase* InAnimSequence, |
AnimSequencerInstanceProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimSequence | UAnimSequenceBase * | AnimSequencerInstanceProxy.h | ||
| bFireNotifies | bool | AnimSequencerInstanceProxy.h | ||
| FromPosition | float | AnimSequencerInstanceProxy.h | ||
| InitialTransform | TOptional< FTransform > | AnimSequencerInstanceProxy.h | ||
| MirrorDataTable | UMirrorDataTable * | AnimSequencerInstanceProxy.h | ||
| RootMotion | const TOptional< FRootMotionOverride > & | AnimSequencerInstanceProxy.h | ||
| SequenceId | int32 | AnimSequencerInstanceProxy.h | ||
| SwapRootBone | ESwapRootBone | AnimSequencerInstanceProxy.h | ||
| ToPosition | float | AnimSequencerInstanceProxy.h | ||
| Weight | float | AnimSequencerInstanceProxy.h |