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Helper describing a body linked to an optional parent (can be nullptr)
| Name | FAnimPhysLinkedBody |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h |
| Include Path | #include "BoneControllers/AnimNode_AnimDynamics.h" |
Syntax
struct FAnimPhysLinkedBody
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimPhysLinkedBody
(
TArray< FAnimPhysShape >& Shapes, |
BoneControllers/AnimNode_AnimDynamics.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParentBody | FAnimPhysBoneRigidBody * | BoneControllers/AnimNode_AnimDynamics.h | ||
| RigidBody | FAnimPhysBoneRigidBody | BoneControllers/AnimNode_AnimDynamics.h |