Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
Root node of a blend space sample (sink node). We dont use AnimNode_Root to let us distinguish these nodes in the property list at link time.
| Name | FAnimNode_BlendSpaceSampleResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceSampleResult.h |
| Include Path | #include "AnimNodes/AnimNode_BlendSpaceSampleResult.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_BlendSpaceSampleResult : public FAnimNode_Root
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_Root → FAnimNode_BlendSpaceSampleResult