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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/FAnimNode_BlendListBase
Struct for tracking blends for each pose.
| Name | FBlendData |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListBase.h |
| Include Path | #include "AnimNodes/AnimNode_BlendListBase.h" |
Syntax
struct FBlendData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Blend | FAlphaBlend | AnimNodes/AnimNode_BlendListBase.h | ||
| RemainingTime | float | AnimNodes/AnimNode_BlendListBase.h | ||
| StartAlpha | float | AnimNodes/AnimNode_BlendListBase.h | ||
| Weight | float | AnimNodes/AnimNode_BlendListBase.h |