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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h |
| Include | #include "BoneControllers/AnimNode_SplineIK.h" |
Syntax
struct FSplineIKCachedBoneData
Remarks
Data cached per bone in the chain
Variables
| Type | Name | Description | |
|---|---|---|---|
| FBoneReference | Bone | The bone we refer to | |
| int32 | RefSkeletonIndex | Index of the bone in the reference skeleton |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSplineIKCachedBoneData
(
const FName& InBoneName, |