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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers > API/Runtime/AnimGraphRuntime/BoneControllers/FIKFootPelvisPullDownSolver
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/BoneControllerSolvers.h |
| Include | #include "BoneControllers/BoneControllerSolvers.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/BoneControllerSolvers.cpp |
FTransform Solve
&40;
FTransform PelvisTransform,
TArrayView< const float > FKFootDistancesToPelvis,
TArrayView< const FVector > IKFootLocations,
float DeltaTime
&41;
Remarks
Iteratively pulls the character pelvis towards the ground based on the relationship of driven IK foot targets versus FK foot limits.