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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers > API/Runtime/AnimGraphRuntime/BoneControllers/FAnimNode_TwoBoneIK
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwoBoneIK.h |
| Include | #include "BoneControllers/AnimNode_TwoBoneIK.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwoBoneIK.cpp |
static FTransform GetTargetTransform
&40;
const FTransform & InComponentTransform,
FCSPose< FCompactPose > & MeshBases,
FBoneSocketTarget & InTarget,
EBoneControlSpace Space,
const FVector & InOffset
&41;