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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > BoneControllers
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ApplyLimits.h |
Include | #include "BoneControllers/AnimNode_ApplyLimits.h" |
Syntax
struct FAngularRangeLimit
Variables
Type | Name | Description | |
---|---|---|---|
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FBoneReference | Bone | |
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FVector | LimitMax | |
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FVector | LimitMin |
Constructors
Type | Name | Description | |
---|---|---|---|
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