Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ModifyBone.h |
| Include | #include "BoneControllers/AnimNode_ModifyBone.h" |
Syntax
enum EBoneModificationMode
{
UMETA =(DisplayName = "Ignore"),
UMETA =(DisplayName = "Ignore"),
UMETA =(DisplayName = "Ignore"),
}
Values
| Name | Description |
|---|---|
| UMETA | The modifier ignores this channel (keeps the existing bone translation, rotation, or scale). |
| UMETA | The modifier ignores this channel (keeps the existing bone translation, rotation, or scale). |
| UMETA | The modifier ignores this channel (keeps the existing bone translation, rotation, or scale). |