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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > AnimNodes
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h |
Include | #include "AnimNodes/AnimNode_PoseDriver.h" |
Syntax
struct FPoseDriverTransform
Remarks
Translation and rotation for a particular bone at a particular target
Variables
Type | Name | Description | |
---|---|---|---|
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FRotator | TargetRotation | Rotation of this target |
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FVector | TargetTranslation | Translation of this target |
Constructors
Type | Name | Description | |
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