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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes > API/Runtime/AnimGraphRuntime/AnimNodes/FAnimNode_SequenceEvaluatorBase
- FAnimNode_AssetPlayerRelevancyBase::SetAccumulatedTime()
- FAnimNode_AssetPlayerBase::SetAccumulatedTime()
- FAnimNode_SequenceEvaluatorBase::SetAccumulatedTime()
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h |
| Include | #include "AnimNodes/AnimNode_SequenceEvaluator.h" |
virtual void SetAccumulatedTime
&40;
float NewTime
&41;
Remarks
Override the currently accumulated time