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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > AnimNodes > FAnimNode_PoseHandler
- FAnimNode_AssetPlayerRelevancyBase::GetCurrentAssetTime()
- FAnimNode_PoseHandler::GetCurrentAssetTime()
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h |
Include | #include "AnimNodes/AnimNode_PoseHandler.h" |
virtual float GetCurrentAssetTime&40;&41; const