Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes > API/Runtime/AnimGraphRuntime/AnimNodes/FAnimNode_PoseHandler
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h |
| Include | #include "AnimNodes/AnimNode_PoseHandler.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseHandler.cpp |
void CacheBoneBlendWeights
&40;
FAnimInstanceProxy &42; InstanceProxy
&41;
Remarks
Cache bone blend weights - called when pose asset changes