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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes
Inheritance Hierarchy
- FAnimNode_Base
- FAnimNode_MirrorBase
- FAnimNode_Mirror
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Mirror.h |
| Include | #include "AnimNodes/AnimNode_Mirror.h" |
Syntax
struct FAnimNode_Mirror : public FAnimNode_MirrorBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAttributeMirroring | ||
| bool | bBoneMirroring | ||
| bool | bCurveMirroring | ||
| float | BlendTime | Inertialization blend time to use when transitioning between mirrored and unmirrored states. | |
| bool | bMirror | ||
| bool | bResetChild | Whether to reset (reinitialize) the child (source) pose when the mirror state changes. | |
| TObjectPtr< UMirrorDataTable > | MirrorDataTable |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FAnimNode_MirrorBase
| Type | Name | Description | |
|---|---|---|---|
| bool | Should attributes mirror (based on the bone mirroring data in the mirror data table) | ||
| float | How long to blend using inertialization when switching mirrored state. | ||
| bool | Should bones mirror. | ||
| bool | Should the curves mirror. | ||
| bool | GetMirror () |
Get Mirror State. | |
| UMirrorDataTable * | Get the MirrorDataTable. | ||
| bool | Whether to reset (reinitialize) the child (source) pose when the mirror state changes. | ||
| bool | SetAttributeMirroring
(
bool bInAttributeMirroring |
Set if attributes mirror | |
| bool | SetBlendTimeOnMirrorStateChange
(
float InBlendTime |
Set how long to blend using inertialization when switching mirrored state | |
| bool | SetBoneMirroring
(
bool bInBoneMirroring |
Set if bones mirror | |
| bool | SetCurveMirroring
(
bool bInCurveMirroring |
Set if curves mirror | |
| bool | SetMirror
(
bool bInMirror |
Set Mirror State. | |
| bool | SetMirrorDataTable
(
UMirrorDataTable* MirrorTable |
Set the MirrorDataTable. | |
| bool | SetResetChildOnMirrorStateChange
(
bool bInResetChildOnMirrorStateChange |
Set whether to reset (reinitialize) the child (source) pose when the mirror state changes |