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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes > API/Runtime/AnimGraphRuntime/AnimNodes/FAnimNode_LayeredBoneBlend
Syntax
TArray< FPerBoneBlendWeight > PerBoneBlendWeights
Remarks
Per-bone weights for the skeleton. Serialized as these are only relative to the skeleton, but can potentially be regenerated at runtime if the GUIDs dont match