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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > AnimNodes > FAnimNode_BlendListBase
References
Module | AnimGraphRuntime |
Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListBase.h |
Include | #include "AnimNodes/AnimNode_BlendListBase.h" |
Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListBase.cpp |
const TArray< float > & GetBlendTimes&40;&41; const
Remarks
Get the array of blend times to apply to our input poses.