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API > API/Runtime > API/Runtime/AnalyticsVisualEditing
| Name | UAnalyticsSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h |
| Include Path | #include "AnalyticsSettings.h" |
Syntax
UCLASS ()
class UAnalyticsSettings : public UAnalyticsSettingsBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UAnalyticsSettingsBase → UAnalyticsSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnalyticsSettings
(
const FObjectInitializer& ObjectInitializer |
AnalyticsSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DebugProviderName | FString | The name of the plugin containing your desired analytics provider | AnalyticsSettings.h |
|
| DevelopmentProviderName | FString | The name of the plugin containing your desired analytics provider | AnalyticsSettings.h |
|
| ReleaseProviderName | FString | The name of the plugin containing your desired analytics provider | AnalyticsSettings.h | |
| TestProviderName | FString | The name of the plugin containing your desired analytics provider | AnalyticsSettings.h |
|
Functions
Public
Protected
Overridden from UAnalyticsSettingsBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ReadConfigSettings() |
Provides a mechanism to read the section based information into this UObject's properties | AnalyticsSettings.h | |
virtual void WriteConfigSettings() |
Provides a mechanism to save this object's properties to the section based ini values | AnalyticsSettings.h |