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Unreal Engine C++ API Reference > Runtime > AnalyticsET > IAnalyticsProviderET > StartSession
- IAnalyticsProvider::StartSession()
- IAnalyticsProviderET::StartSession()
References
Module | AnalyticsET |
Header | /Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h |
Include | #include "IAnalyticsProviderET.h" |
virtual bool StartSession
&40;
const TArray< FAnalyticsEventAttribute > & Attributes
&41;
Remarks
This class augments StartSession with a version that takes the SessionID instead of always generating it. Implement the base version in terms of this one.