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API > API/Runtime > API/Runtime/Analytics
Specialization for FString because the caller can specifies a capacity when adding a string.
| Name | TAnalyticsProperty< FString > |
| Type | class |
| Header File | /Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsPropertyStore.h |
| Include Path | #include "Interfaces/IAnalyticsPropertyStore.h" |
Syntax
template<>
class TAnalyticsProperty< FString >
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Key | const FString | Interfaces/IAnalyticsPropertyStore.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IAnalyticsPropertyStore::EStatusCode Get
(
IAnalyticsPropertyStore* Store, |
Interfaces/IAnalyticsPropertyStore.h | ||
IAnalyticsPropertyStore::EStatusCode Set
(
IAnalyticsPropertyStore* Store, |
Interfaces/IAnalyticsPropertyStore.h | ||
IAnalyticsPropertyStore::EStatusCode Set
(
IAnalyticsPropertyStore* Store, |
Interfaces/IAnalyticsPropertyStore.h | ||
TAnalyticsProperty
(
const TCHAR* InKey |
Interfaces/IAnalyticsPropertyStore.h | ||
IAnalyticsPropertyStore::EStatusCode Update
(
IAnalyticsPropertyStore* Store, |
Interfaces/IAnalyticsPropertyStore.h |