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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UPawnSensingComponent
Description
Get position where hearing/seeing occurs (i.e. ear/eye position). If we ever need different positions for hearing/seeing, we'll deal with that then!
| Name | GetSensorLocation |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h |
| Include Path | #include "Perception/PawnSensingComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp |
virtual FVector GetSensorLocation() const