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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBrainComponent
- IAIResourceInterface::LockResource()
- UBrainComponent::LockResource()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BrainComponent.h |
| Include | #include "BrainComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp |
virtual void LockResource
&40;
EAIRequestPriority::Type LockSource
&41;
Remarks
If resource is lockable lock it with indicated priority