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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBrainComponent
- UBrainComponent::Cleanup()
- UStateTreeComponent::Cleanup()
- UBehaviorTreeComponent::Cleanup()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BrainComponent.h |
| Include | #include "BrainComponent.h" |
virtual void Cleanup&40;&41;
Remarks
AI logic won't be needed anymore, stop all activity and run cleanup