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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBlackboardComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsKeyOfType
(
const FName& KeyName |
BehaviorTree/BlackboardComponent.h | ||
bool IsKeyOfType
(
FBlackboard::FKey KeyID |
BehaviorTree/BlackboardComponent.h |
IsKeyOfType(const FName &)
| Name | IsKeyOfType |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h |
| Include Path | #include "BehaviorTree/BlackboardComponent.h" |
template<class TDataClass>
bool IsKeyOfType
(
const FName & KeyName
) const
IsKeyOfType(FBlackboard::FKey)
| Name | IsKeyOfType |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h |
| Include Path | #include "BehaviorTree/BlackboardComponent.h" |
template<class TDataClass>
bool IsKeyOfType
(
FBlackboard::FKey KeyID
) const