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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBlackboardComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetRotationFromEntry
(
const FName& KeyName, |
Return false if call failed (most probably no such entry in BB) | BehaviorTree/BlackboardComponent.h |
|
bool GetRotationFromEntry
(
FBlackboard::FKey KeyID, |
BehaviorTree/BlackboardComponent.h |
|
GetRotationFromEntry(const FName &, FRotator &)
Description
Return false if call failed (most probably no such entry in BB)
| Name | GetRotationFromEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h |
| Include Path | #include "BehaviorTree/BlackboardComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp |
UFUNCTION (BlueprintCallable, Category="AI|Components|Blackboard")
bool GetRotationFromEntry
(
const FName & KeyName,
FRotator & ResultRotation
) const
GetRotationFromEntry(FBlackboard::FKey, FRotator &)
| Name | GetRotationFromEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h |
| Include Path | #include "BehaviorTree/BlackboardComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp |
UFUNCTION (BlueprintCallable, Category="AI|Components|Blackboard")
bool GetRotationFromEntry
(
FBlackboard::FKey KeyID,
FRotator & ResultRotation
) const