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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBehaviorTreeComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RequestBranchEvaluation
(
EBTNodeResult::Type ContinueWithResult |
Request branch evaluation: helper for active node (ex: tasks) | BehaviorTree/BehaviorTreeComponent.h | |
void RequestBranchEvaluation
(
const UBTDecorator& RequestedBy |
Request branch evaluation: helper for decorator | BehaviorTree/BehaviorTreeComponent.h |
RequestBranchEvaluation(EBTNodeResult::Type)
Description
Request branch evaluation: helper for active node (ex: tasks)
| Name | RequestBranchEvaluation |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h |
| Include Path | #include "BehaviorTree/BehaviorTreeComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp |
void RequestBranchEvaluation
(
EBTNodeResult::Type ContinueWithResult
)
RequestBranchEvaluation(const UBTDecorator &)
Description
Request branch evaluation: helper for decorator
| Name | RequestBranchEvaluation |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h |
| Include Path | #include "BehaviorTree/BehaviorTreeComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp |
void RequestBranchEvaluation
(
const UBTDecorator & RequestedBy
)