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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBTNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T * NewBTAITask
(
UBehaviorTreeComponent& BTComponent |
BehaviorTree/BTNode.h | ||
T * NewBTAITask
(
const UClass& Class, |
BehaviorTree/BTNode.h |
NewBTAITask(UBehaviorTreeComponent &)
| Name | NewBTAITask |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include Path | #include "BehaviorTree/BTNode.h" |
template<class T>
T * NewBTAITask
(
UBehaviorTreeComponent & BTComponent
)
NewBTAITask(const UClass &, UBehaviorTreeComponent &)
| Name | NewBTAITask |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include Path | #include "BehaviorTree/BTNode.h" |
template<class T>
T * NewBTAITask
(
const UClass & Class,
UBehaviorTreeComponent & BTComponent
)