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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBTNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T * GetNodeMemory
(
FBehaviorTreeSearchData& SearchData |
BehaviorTree/BTNode.h | ||
const T * GetNodeMemory
(
const FBehaviorTreeSearchData& SearchData |
BehaviorTree/BTNode.h | ||
T * GetNodeMemory
(
FBehaviorTreeInstance& BTInstance |
BehaviorTree/BTNode.h | ||
const T * GetNodeMemory
(
const FBehaviorTreeInstance& BTInstance |
BehaviorTree/BTNode.h |
GetNodeMemory(FBehaviorTreeSearchData &)
| Name | GetNodeMemory |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include Path | #include "BehaviorTree/BTNode.h" |
template<typename T>
T * GetNodeMemory
(
FBehaviorTreeSearchData & SearchData
) const
GetNodeMemory(const FBehaviorTreeSearchData &)
| Name | GetNodeMemory |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include Path | #include "BehaviorTree/BTNode.h" |
template<typename T>
const T * GetNodeMemory
(
const FBehaviorTreeSearchData & SearchData
) const
GetNodeMemory(FBehaviorTreeInstance &)
| Name | GetNodeMemory |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include Path | #include "BehaviorTree/BTNode.h" |
template<typename T>
T * GetNodeMemory
(
FBehaviorTreeInstance & BTInstance
) const
GetNodeMemory(const FBehaviorTreeInstance &)
| Name | GetNodeMemory |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h |
| Include Path | #include "BehaviorTree/BTNode.h" |
template<typename T>
const T * GetNodeMemory
(
const FBehaviorTreeInstance & BTInstance
) const