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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBTDecorator_BlueprintBase
Description
Gets called only for instanced nodes(bCreateNodeInstance == true). In practive overridden by BP-implemented BT nodes
Virtual Inheritance
- UBTNode::SetOwner → UBTDecorator_BlueprintBase::SetOwner
| Name | SetOwner |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h |
| Include Path | #include "BehaviorTree/Decorators/BTDecorator_BlueprintBase.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlueprintBase.cpp |
virtual void SetOwner
(
AActor * ActorOwner
)