Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UBTCompositeNode
Description
Called just after child execution, allows to modify result bUseChildExecutionNotify must be set to true for this function to be called Calling INIT_COMPOSITE_NODE_NOTIFY_FLAGS in the constructor of the node will set this flag automatically
Derived Overrides
| Name | NotifyChildExecution |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h |
| Include Path | #include "BehaviorTree/BTCompositeNode.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp |
virtual void NotifyChildExecution
(
UBehaviorTreeComponent & OwnerComp,
uint8 * NodeMemory,
int32 ChildIdx,
EBTNodeResult::Type & NodeResult
) const