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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UAISubsystem
- FTickableGameObject::GetTickableGameObjectWorld()
- UAISubsystem::GetTickableGameObjectWorld()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/AISubsystem.h |
| Include | #include "AISubsystem.h" |
virtual UWorld &42; GetTickableGameObjectWorld&40;&41; const
Remarks
FTickableGameObject begin.