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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/UAISense_Blueprint
Description
Returns requested amount of time to pass until next frame. Return 0 to get update every frame (WARNING: hits performance)
| Name | OnUpdate |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Blueprint.h |
| Include Path | #include "Perception/AISense_Blueprint.h" |
UFUNCTION (BlueprintImplementableEvent)
float OnUpdate
(
const TArray < UAISenseEvent * > & EventsToProcess
)